Cheat Engine 6.3
Free Download Cheat Engine 6.3 MediaFire Full Version - Pada posting kali ini saya akan share sebuat software yang sudah sagat Familiar di telinga kita, software ini bernama Cheat Engine, Sudah pada tahu belum dengan software ini, seperti fungsinya gitu, oke akan saya jelaskan sedikit tentang software ini, CE adalah program open source (gratis) yang di buat oleh Dark Byte dan seperti pada namanya program ini berfungsi untuk mencheat atau bisa dikatakan bermain curang di sebuah game, soft ini dapat digunakan untuk game online, seperti Ninja Saga, Dragon City, dll, dan untuk game offlinenya hampir semua game offline dapat dicheat menggunakan Cheat Engine. Untuk cara penggunaanya di masing-masing game, silahkan cari di search engine, software ini sudah di rilis sejak tanggal 13 Juni 2013, oke bagaiman sobat tertarik dengan program satu ini, langsung saja kita menuju info tentang soft ini.
What's New in Cheat Engine 6.3 :
Fixes :
- Fixed dll injection for 64-bit targets (also fixes speedhack for 64-bit and windows 8)
- Fixed speedhack thread safety so changing speed in a program that constantly checks speed won't cause a crash/weird behaviour
- Fixed Lua speedhack_setSpeed being limited to 2 digit accuracy
- Customtypes can now deal with huge size types (4096 bytes and bigger)
- Some table merging bugs
- Fixed negative values in groupscans
- Fixed a lot of assembler and disassembler instructions
- Fixed GenericHotkey in lua
- Fixed the table version of writeBytes in lua
- Fixed the bug where if you opened the settings window and click ok you wouldn't be able to debug anymore
- Fixed unlabed labels
- Fixed crash when clicking stop when using the debugger to find something
- Fixed where CE would select invisible entries when multiselecting and press space
- Loading a table now deletes tables you might have previously defined
-The autoassembler can now handle $luavar when it's an integer instead of string
- Fixed break on entry when creating a process
- Fixed the stackview in 64-bit ce when targeting a 32-bit program
- Fixed unloading the driver when global debug was used before
- Fixed the symbolpath not changing to what you wish, and add the game's exe to the symbol path search by default
- Fixed dbvm stability
- Fixed global debug not handling 64-bit mov dr* instructions properly
What's New in Cheat Engine 6.3 :
Fixes :
- Fixed dll injection for 64-bit targets (also fixes speedhack for 64-bit and windows 8)
- Fixed speedhack thread safety so changing speed in a program that constantly checks speed won't cause a crash/weird behaviour
- Fixed Lua speedhack_setSpeed being limited to 2 digit accuracy
- Customtypes can now deal with huge size types (4096 bytes and bigger)
- Some table merging bugs
- Fixed negative values in groupscans
- Fixed a lot of assembler and disassembler instructions
- Fixed GenericHotkey in lua
- Fixed the table version of writeBytes in lua
- Fixed the bug where if you opened the settings window and click ok you wouldn't be able to debug anymore
- Fixed unlabed labels
- Fixed crash when clicking stop when using the debugger to find something
- Fixed where CE would select invisible entries when multiselecting and press space
- Loading a table now deletes tables you might have previously defined
-The autoassembler can now handle $luavar when it's an integer instead of string
- Fixed break on entry when creating a process
- Fixed the stackview in 64-bit ce when targeting a 32-bit program
- Fixed unloading the driver when global debug was used before
- Fixed the symbolpath not changing to what you wish, and add the game's exe to the symbol path search by default
- Fixed dbvm stability
- Fixed global debug not handling 64-bit mov dr* instructions properly








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